March 27th, 2013
Following in the footsteps of my first convention in NYCC two years ago, I finally decided to take the plunge and attend PAX East this year. Gotta say, it was definitely worth going — even though it’s a transition period between consoles at the moment and there wasn’t much in terms of new games as a result. The large amount of Indie games there really made up for it though.
Pics, more details after the break…
August 18th, 2012
Finally released yesterday, The Last Story arrives in North America amid quite the hype. Along with Xenoblade and Pandora’s Tower, The Last Story is one of the “big three” JRPG’s of the generation. However, the big problem was that it was never released outside of Japan. Cue years of effort from a passionate fanbase though, and eventually Xenoblade was localized (and released in NA earlier this year). Now, The Last Story gets its moment in the limelight… leaving ultimately only Pandora’s Tower left, though hopefully not for long.
Either way, here’s some of the promised pictures of the pre-ordered, Limited Edition version of The Last Story. Pre-orders came with a free copy of the soundtrack for those ordering from Amazon, Best-Buy, or Gamestop. All pre-orders and all first runs (launch copies) of the game also included a special box containing a 44-page artbook. What’s significant about this statement? Well, it means if you still want the artbook, you might very well be able to acquire it. Every game store’s first run will include it, but once it’s out of stock, that’s it. So if you’re interested, time’s a wasting.
Anyway, without further ado…
EDIT: Link Issues Fixed
July 8th, 2012
**Another oldie, but goodie from leetNEET.
- Sequels: Deus Ex (2000), Deus Ex: Invisible War (2003)
- Production/Development: Square Enix, Eidos Montreal
- Genre: Action, Role-Playing
- Release Info: 8/23/11, XBOX/PC/PS3/MAC
- ESRB Rating: Mature 17+
The Human Revolution is upon us. The limits we once faced are no more and the time has come to redefine what it means to be human. The question is, at what point does this self-created evolution cross the line? Should there even be any line at all? Either way, you have to decide. Will you join the revolution? Or will you join hands against it? (This review is based on the PC version.)
July 5th, 2012
With the DLC out and the Mass Effect adventure officially over, there’s no better time then now to talk about the series as a whole, the impact of the ending, and what the DLC does/didn’t do.
Note: The post will be organized into impressions about the game itself (no real spoilers), my reaction to the ending (spoilers), then a section regarding the DLC (spoilers).
June 15th, 2012
*A revised version of my original review on leetNEET.
- Alternate Name: Monado: The Beginning of the World
- Production/Development: Monolith Soft
- Genre: Role-Playing (JRPG)
- Release Info: Wii Exclusive. 6/10/10 (JP), 8/19/11 (EU), 4/2/12 (US)
- ESRB Rating: Teen
From Tetsuya Takahashi, the mind behind Xenogears and the Xenosaga series, comes (arguably) the best Japanese role-playing game of this generation. (This review is based on the European version and is pretty much spoiler-free, as with all my other reviews.)
June 14th, 2012
Quick preview of some of Square Enix’s FFXIII Post Card Book. The actual book includes 24 glossy postcards filled with art from Final Fantasy XIII.
Available at HLJ / Amazon.
June 3rd, 2012
Another spectacular addition to the Almecha line by Alter. Loads of weapons and accessories, great figure stability/balance, even have magnets in the box itself to keep it closed. The rigid hair gets a little in the way sometimes, but no real big. Was discounted to 4900 yen on Amiami recently, but now sold out.
EDIT: Fixed some image loading issues on the “click-to-view” pictures.
May 30th, 2012
**Simultaneous release on leetNEET
A Little Bit of History:
To say the least, Radical Dreamers has quite a bit of story behind it. Intended as an official sequel to the critically acclaimed Chrono Trigger, the game was something that many people were looking for at the time. Starved for a sequel to one of the greatest games ever and combined with the fact that most of the original Chrono Trigger team was returning to develop Radical Dreamers, it’s no surprise. Sadly though, the game ended up plagued with a variety of issues—the most notable of which was the production schedule. Ultimately, this rushed schedule would result in Masato Kato’s team finishing the game in a record three months and releasing it in 1996… at the cost of the game being labeled “unfinished” and being nothing like the RPG it was intended to be. The story behind Radical Dreamers would eventually form the foundation of Chrono Cross however, which is now widely considered the official canon sequel and was released in 1999 (JP)/2000(NA).