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Zephyr's Compass

A blog about writing, photography, and everything in between.

PAX East 2013

March 27th, 2013


Following in the footsteps of my first convention in NYCC two years ago, I finally decided to take the plunge and attend PAX East this year. Gotta say, it was definitely worth going — even though it’s a transition period between consoles at the moment and there wasn’t much in terms of new games as a result. The large amount of Indie games there really made up for it though.

Pics, more details after the break…

Looking back, perhaps one of the more notable things for me was just how convenient it was to snag a room over at the Westin next door to the convention center. Cost a tad more, but considering how cold Boston was during PAX and all the stuff you end up carrying with you, it was definitely well worth it to have a bridge literally connecting your hotel to the center.

Games wise, I managed to find some time to fit in a dose of the following:

  • The Last of Us – Took a few deaths to finally grasp everything, but can definitely see what the hype’s all about.
  • Remember Me – Waited three whole hours for this, but this was the game I was really itching to play. Can’t say any game’s worth a three hour wait on line, but I have a feeling I’m going to love this game when it comes out.
  • Resident Evil: Revelations – took a quick peek at this. Sadly I died about a quarter through the demo, so I never got to have a full experience, but there’s just something about shooting grotesque creatures that just makes your afternoon. Oh yeah, that and the fact that Jill’s quite the looker.
  • Dragon’s Dogma – not much to say here. Tried to fit in a bit before the show floor closed/concert line-up. Needless to say, that didn’t work out well.
  • Hearthstone – I don’t know how it ended up with me entering the booth and playing it on the IPad with zero instructions on how to play, but that’s what happened. Poked around for a bit and got my bearings though. Managed to sneak out a 20 to 0 victory somehow against the guy across the booth regardless and got a nice keychain for my efforts. Quite similar to Magic: The Gathering… not quite something I’d probably play in the future, but I can see where it’d appeal to a fair amount of people.
  • Hawken – fun fun mech action. Don’t think anymore needs to be said.
  • Transistor – From the makers of Bastion. Gotta say, this was the game that really wowed me out of everything I tried at PAX. Great music and atmosphere, fun gameplay. Definitely going to get when it comes out.
  • Tomb Raider – quick test run. Nothing much to say here really, as it’s pretty much as advertised, and seems like most people have already played it/talked about it so… Got a nice hardcover “The Beginning” comic from the SE booth though.
  • Race the Sun – nice game I caught before I left on Sunday. Pretty much an evolved version of Jet Slalom… which isn’t a bad thing, considering how much I like messing around with that game in my free time.

Topping off the games, I ended up attending the Friday night concerts to watch the highly touted VGO and then stayed to watch Those Who Fight. Ears were blown up and I was partially deaf after, but it was definitely worth it. Got to experience my first concert and got a signed copy of VGO’s soundtrack as well.

Panel wise, I ended up only attending the Mass Effect Retrospective one on Saturday afternoon, which I followed up by attending the signings by the Lead Devs and Raphael Sbarge (Kaidan Alenko’s VA). Took some pics of them (and one with Raphael, though I cut myself out for privacy reasons)… you’ll find those below.

Overall, that’s about it I guess. Don’t want to really drone on and on, but let’s just say it was a great experience. Sadly I realized I missed a few games (and/or  just had no time to do a few) — DiveKick, Contrast, Outlast being a few of those — but that doesn’t change the fact I’ll definitely be going again next year if I can find the time to. The new console generation’ll be in play by then after all, and I can see some darn great things showing up at PAX 2014 as a result. Now to pray that I’ll be able to go…

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